Archived News!



I don't know why you'd want to, but here you can read every fricken news item we've ever posted... Enjoy.

9/30/03

Terry (again)

So, we need a name for this new game we're going to make. All that I really want in it are vehicles, so I just thought of "Tank Attack" but that sounds mighty lame, and we need the name relatively soon so that I can force Chuck into starting to code this mess. Also, I'm finally working on my autobiography for spanish 6 (I skipped 4 somehow) it's due friday, but so is my project, which I haven't even started. "Fun" Stuff. Also, we (I) really want those logos, so hurry up jive turkeys (If you want a link on this website, send me an image / logo 125x50 (pixels, not inches obviously) and we'll shove it underneath the nessy thing. Only catch is that you have to link to us on your website too. I'm thinking that we'll need to make a new section on the site called advertising to describe this better and show all our logos. Also, I've got a shirt design goin and will try and make some once I get the chance.Spank mo' peacin' out B.

9/29/03

Terry

THE DAY THE EARTH STOOD STILL. Well... if you want a stupid morons buttons, then post who you are, and when I see you in school and ummm I have to charge you like 50 cents for them. They're pretty spiffy though. Or you can purchase one of the "heroes of world war 2" series of buttons. Quality stuff. oh yeah.

JOIN THE FORUMS, AND YOU'RE ENTERED TO WIN A FABULOOOOUS PRIZE

9/27/03

Chuck

Hey there, kids. We are starting the long design process for our new game by getting our crack team of monkeys and going into a long hibernation. Expect our incoherent design documents in the next few weeks. See you on the forums! Oh yeah, the Tigers came back from an 8-0 deficit in the fifth inning and won it in the ninth...yeah I watch all the Tigers games shut up. Alex Sanchez freaking got walked, stole second, stole third, and ran home after a wild pitch so eat it.

9/27/03

Terry

Terry again, We need more people so that we can rebuild our community and thus motivate us more. So go join the forums. We're also going to have somewhat of a link exchange going on between us, magic missile, and of course boilthechicken. And probably tcm (the closed mind) and I'm going to post up karmablind too. Although maybe if those lazy asses at magic missile hurried up and finished their damn site this would be easier. It would. So kyle, jim and bryan GET TO WORK and make a damn banner for yourselves so that I can shove in caroline's site so that it doesn't throw our whole table scheme off.

9/25/03

Terry

Terry here, I've redone the site.. the index so far anways. I have no current urge to redo the news and such yet, maybe chuck will be kind and do those for me. I should be doing my spanish projects (project and an autobiography) But blow me. I've wasted all my current "creative" writing ability on my humanities paper and this website Sooo, Drop us some messages, especially me, I need some comments on this new design, need to know if you people like it, hate it, etc. Also, it would be greatly appreciated if anyone can find us some good webhosting without ads / pop ups, these things just keep pissing me off more and more.

August 25,2003
Do you know what it's like to fall off a swing and then land in a pile of dog feces and then it turns out the dog feces is just mud so you eat it and then it turns out to be dog feces and you start crying because you just ate dog feces? Cuz if you do, you're one sick bastard. Just a great quote I found on some site. Oh yeah, we're now searching for talent and I'm workin on a new logo for us, among other things. By new talent I mean that we need more people to support our laziness.
-Terry


August 23, 2003
The forums work again. I brought back the old ezboard. I just have to clean it up now...
-Chuck


August 18, 2003
Day one of redesigning complete. Mission: mess around with HTML. I redesigned the front page a little.
-Chuck


August 17, 2003
We're going to be redesigning the website within the next few days/weeks, and then starting to program some new crap. I'm probably going to get rid of the frames because frames are evil now, according to Alex.
-Chuck


August 9, 2003
Hah. I know how to make a scrolling map. Now Terry needs to get home and draw some stuff so my scrolling map will actually be a scrolling map. Believe it or not, I learned a lot from making Urban Agent, so now we are going to go even bigger and start from scratch.
-Chuck


June 15, 2003
Well.. technically I still have all of it on my computer.. well I think I do.. I don't have much of an urge to check, but I think this summer might be one of the most productive yet! HAH! Maybe.. maybe
-Terry


June 15, 2003
Hey there, Stupid Morons fans (or enemies), a funny thing happened recently. I deleted every last piece of code for the missions in Urban Agent. Unfortunately, we decided to bring back the missions because they were classic. But maybe a scrolling map... I don't know. And I'll add more bots once I feel like copying and pasting until my eyes fall out.
-Chuck


May 31, 2003
I uploaded the Urban Agent demo. Go download it... Come on... In the future, we are adding more enemies, some teammates, and other random stuff! And I just noticed that Stupid Morons' one year anniversary was on March 12th. Well, it's a little late, but uhh yeah.
-Chuck


May 30th, 2003
No, fuck that beebo! Urban agent is finally going to almost be updated by chuck once some more inspiration walks up and kicks him in the shins
-Terry


February 8, 2003 It's a little late, but Happy New Year. We've been sitting around doing nothing. Check out the Squirrel Assault (formerly Urban Agent) page for the latest in Stupid Morons news. -Chuck

November 20, 2002
CZ RPG Released! Check it out HERE
The gameplay isn't that deep, but, it's very fun for being just a demo. The only drawback, was that it took longer to install then it did to finish it.

Also, today is my Birthday :)
-Deadly Sight


October 19, 2002
Check the Urban Agent page for news.
-Chuck


October 11, 2002
I have started testing on the online Urban Agent game. The game is basically all online now. Got rid of the counter for now because it makes the site go really slow. Put most of the news on this page into the archived news.
-Chuck


October 4, 2002
I got the Urban Agent online connection to work! I just have to get it to send player positions and then I can start the online version while adding things (which will eventually make it easier to code).
-Chuck


September 15, 2002
I linked to the new forums. The old ones will still be up until everyone/everything is moved.
-Chuck


September 11, 2002
Notice the new game listed on the sidebar. Yes, we are starting a new game using knowledge from the making of Combat Zone. Go to that page for information.
-Chuck


September 8, 2002
Updated the 3D Combat Zone file so that the ReadMe contains the first version of a story.
-Chuck


September 7, 2002
Terry took my 3D Combat Zone graphics and made them spiffier. Download the 3D Combat Zone to see the latest in Terry technology. I made a game a while ago with a built in clock. I want to do that with Combat Zone and have weather effects like fog and rain...as soon as we can make images transparent... Also learning to put in sounds.
-Chuck


August 12, 2002
Download the first attempt at Combat Zone 3D on the Combat Zone page.
-Chuck


July 27, 2002
We have started work on the Combat Zone story and missions.
-Chuck


July 26, 2002
Tripod finally let me use File Manager so I uploaded two mods, Smiley War and Satellite War. Starting tomorrow, I will be gone for a week. I will be on a laptop so I can't update Combat Zone like I had planned but I can still post in the forums and update the site.
-Chuck


July 25, 2002
We recently hit the 1,000 visitor mark! YAY for us ;)
-Deadly Sight


July 24, 2002
I made a mod rating system so artists can get feedback. It's at the bottom of the Combat Zone 2 page.
-Chuck


July 20, 2002
Low Ryda sent me a mod containing updated versions of the current graphics. I also think I know how to get that ratings system to work...
-Chuck


July 17, 2002
New mod by a new person. The mod is Fleet by Daranz.
-Chuck


July 8, 2002
Super Dodgeball mod by Camo uploaded.
-Chuck


July 7, 2002
A new mod today by Low Ryda called Gang Wars. Go steal some enemy weed now!. Deadly Sight has a new mod, making Combat Zone almost impossible
-Chuck


July 5, 2002
I got an ezboard! I was reading through the FAQ and it said that if you don't pay, you just lose the benefits of the Gold Community (no banners). But we won't have banners for 29 days now because there is a free trial of Gold.
-Chuck


July 4, 2002
Low Ryda has sent in another mod, titled "Donkey Kong", go check it out. (wow, 2 mods in one day, thats great!)
-Deadly Sight


July 4, 2002
The Mario Kart mod was sent to me today by Camo. Go play it and see what you've been missing these 5 minutes that it's been up!
Low Ryda has sent in another mod, titled "Donkey Kong", go check it out. (wow, 2 mods in one day, thats great!)
-Chuck


~July 3, 2002~
Check out THIS flash representation of Combat Zone
-Deadly Sight


July 3, 2002
We successfully moved to stupid-morons.tk and the page is already fully working with slightly new design. I'm working on getting an ezboard.
-Chuck


July 2, 2002
A new mod has been made by Low Ryda. It takes place in Hell. It is called..."Hell".
-Chuck


~July 2, 2002~
Just got my secret project done, waiting on confirmation that chuck wants to use this (my site), and i'll upload it.
-Deadly Sight


July 1, 2002
New mod by Camo called Navy Skirmish. Pretty self-explanatory. It's a skirmish in the Navy.
-Chuck


June 28, 2002
I'm back and stuff. I was using a laptop in a small room in the hotel for five minutes a night. It took a pair of manicure scissors to get the phone cord out of the wall (don't try that at home) and an 800 number to get connected. Basically, it's a small hotel that doesn't really want people to use the internet. Some guy cut me off once by using another phone. Anyway, you've heard enough about my troubles. There are two new mods since I left. They are Fusion Football by Deadly Sight and Blizzard Blitz by Camo. Blizzard Blitz again raises the standard of Camo's mods with an even better background and graphics. I also uploaded the new Combat Zone file with one big bug fix. Enemies don't fire when they're dead anymore. Have fun my furry little friends!
-Chuck


~June 24, 2002~
All your site are created by me. I decided to change EVERYTHING.
-Deadly Sight


~February 29, 0000~
Just adding text to see how large posts look, this is completely unimportant, don't even bother reading it, since it contains no news, since im just adding text to see how large posts look, again, this is completely unimportant, and you shouldn't even bother reading it, since i didn't put any news in it, becuase im just typing in stuff.
-Deadly Sight

June 23, 2002


Hey, today is the 11th anniversary of Sonic the Hedgehog. Being a fan, and have a lot of free time, I drew an oldschool picture in celebration. You can see it here. I will be leaving tomorrow.

-Chuck

June 22, 2002


I will be gone from this Monday to Friday so I hope the web page can keep itself up. Terry, you know what to do. Anyways, I will fix some bugs after that time. I'll still be able to check e-mail with a laptop but I don't know if I'll be able to test mods on it or not. We also have news from Camo of a new mod being made. Anyway, I'll be here tomorrow but after that, free advertising is cut in half. Also, if you didn't notice, we get 100+ people a day now. That's not too bad for us...

-Chuck

June 21, 2002


Don't forget to visit the forums because people actually post there now. I am going to fix the following bugs soon:
-Enemies firing when they're dead
-When you die while collecting money, it never stops collecting
I am going to see how long the news page can get before it starts crashing computers.

-Chuck

June 19, 2002


Never eat two pop tarts, a large cookie, and a chocolate milk for lunch.

In other news, Andy has created yet another detailed mod, so download that under the Combat Zone 2 section. I also posted a delayed mod he made that I forgot to post a while ago.

-Chuck


June 18, 2002


Yeah.... I kinda decided to not work on the flash version of the site due to flash constantly crashing my computer. However, I have started a whole new type of graphics for cz, hopefully chuck can program for them, I'm hoping that the game can have new coding so that you can fire up, down, left, and right, because I'm making some real nice graphics for those directions (the people look like actual people)
--Terry


June 8, 2002


And now, an editorial from the man himself, Chuck!

Yes, there is a reason for long droughts here. You see, here at Stupid Morons we are pretty lazy people. But alas, not the type of lazy you are thinking of. No, we do not let you down. Hey, I wasn't too lazy to type this up, was I? This is what I like to call a programming slump. Programmers suffer from the same thing a writer would. Just as a writer says he has writer's block because he is sick of writing, a programmer is in a programmer's slump because is sick of programming. Making the connection now?

No, I am not retiring by any means. This is just a time when programming makes me cry instead of smile. So off you go to play more Combat Zone...

-Chuck aka BioSquirrel


May 26, 2002


Chuck: I have added two mods sent to me by Andy from the forums. One is Marine Assault and one is Star Wars. You should try them because there are new backgrounds, characters, weapons, and an all new design. And don't forget to send any bugs with the bounty system to cadams35@hotmail.com


May 25, 2002


Terry: Almost finished with the flash version of website, but flash isn't letting me export it to the player... so it can't really be tested yet.. if you have the flash 5 dev. kit, please im me at luckyelements so I can send it to you and maybe you can attempt to export it for me...


May 25, 2002


Chuck: Uploaded the new Combat Zone zip file...including the new bounty system. Try it out...


May 24, 2002


Terry: turning the website into a monster made from flash


May 23, 2002


Chuck: Working on a bounty system (or the 0wnage rate) where your bounty raises with each kill and resets to 0 when you die. The more bounty you have, the more rewards you get. Get to 1337 bounty and there could be a reward :)


May 13, 2002


Chuck: No big update, but I added the new Combat Zone 2 file. The ONLY change is that when a new game starts, the enemies' old graphics don't stay there like they did. The grenade graphics still stay...but hey.


Whatever freaking day in May this is, 2002


Terry: I was almost done with an awesome tileset for the game a while ago, but my comp froze up and died, all data lost. Only change to website : new motto / slogan.


May 11, 2002


Chuck: Uploaded the newest version of Combat Zone. The major bugs are all pretty much fixed. First, player one doesn't get credit for player two's kills. And of course, I fixed the biggest bug, which was when you sat on an enemy and exp points just kept rolling in. The only thing I have to fix for this version of the game is the bad physics (you can go through the roadblock). After that, I could add the new things on was planning on (see the news item below this).

May 8, 2002


Chuck: I have been between many ideas in the past couple of days so here are the current Combat Zone plans right now...and I hope these are final! First, money is now known as experience and you will be able to enter names for both players. There will be more character building and experience points accumulate to give you skills, powers, weapons, etc. As for a tile editor, I wouldn't hope for it. Same thing for the online version, it might not happen right now.

May 5, 2002


Chuck: I rearranged the site a little (a lot), added the new zip file for Combat Zone 2 because the old one was missing a dll file all of a sudden (thanks to all you people at Infantry for pointing this out). I deleted the music *cough*Terry*cough* to free up about 10MB of space. I'm working on some ideas for Combat Zone and a tile editor so that you can make maps or can get random maps produced for you. I also had an idea to make the game real time strategy and have more units (you would click and move like other RTS games). Contact me at cadams35@hotmail.com with comments, questions, ideas, etc.

April... 11th maybe? 2002


Terry: Added new preview for Combat Zone, new game images, and updated graphics for next version. Combat Zone may soon become a semi-closed test where we test the newest version, then update it a little more, then post it up here rather than having you guys find all our bugs, we only give you so many to point out.

March 16, 2002


Chuck: Added the forums, changed the look of the Combat Zone 2 page, and I am constantly updating Combat Zone 2 so download the new versions frequently.

March 12, 2002


Website started, expect broken links.